# Making an object rotate

**URL:** <https://forum.inductiveautomation.com/t/making-an-object-rotate/92903>\
**Category:** Ignition\
**Tags:** perspective\
**Created:** [July 8, 2024, 3:49pm UTC](https://forum.inductiveautomation.com/t/making-an-object-rotate/92903 "2024-07-08T15:49:12Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![lrose](https://sea1.discourse-cdn.com/inductiveautomation/user_avatar/forum.inductiveautomation.com/lrose/32/62724_2.png) [@lrose](https://forum.inductiveautomation.com/u/lrose)\
**Post date:** [July 8, 2024, 3:54pm UTC](https://forum.inductiveautomation.com/t/making-an-object-rotate/92903/3 "2024-07-08T15:54:14Z")

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> [@Animation for Symbol Factory In Perspective](https://forum.inductiveautomation.com/t/animation-for-symbol-factory-in-perspective/63110/11):
>
> You can do like @Matthew.gaitan has shown, that will definitely work, however, you can also just piggyback on IA’s own animation class as well. [image] The animation value is: ia\_symbolComponent\_\_animate--rotate linear infinite The transform-origin comes from the center point used in element 4 of the SVG.

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