# Symbol Fill Color

**URL:** <https://forum.inductiveautomation.com/t/symbol-fill-color/7347>\
**Category:** Ignition\
**Created:** [September 30, 2013, 7:50pm UTC](https://forum.inductiveautomation.com/t/symbol-fill-color/7347 "2013-09-30T19:50:15Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![M\_W\_R](https://avatars.discourse-cdn.com/v4/letter/m/d6d6ee/32.png) [@M\_W\_R](https://forum.inductiveautomation.com/u/M_W_R)\
**Post date:** [September 30, 2013, 7:50pm UTC](https://forum.inductiveautomation.com/t/symbol-fill-color/7347/1 "2013-09-30T19:50:15Z")

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Is there a way to change the fill color of an object within the symbol factory (in this case a pump) based on the value of a tag WITHOUT having to ungroup the object and link each individual component to a fill color/tag?

Example:

When the pump status is a 1, I want this to remain green. When the pump is a 0, I want this to remain red.

I’m very new to ignition, so if this is easily answered I do apologize, but I also give thanks in advance!

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**Author:** ![Pat](https://avatars.discourse-cdn.com/v4/letter/p/8491ac/32.png) [@Pat](https://forum.inductiveautomation.com/u/Pat)\
**Post date:** [October 1, 2013, 12:52am UTC](https://forum.inductiveautomation.com/t/symbol-fill-color/7347/2 "2013-10-01T00:52:43Z")

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Have you tried the “Symbol Factory Tip #1: Animating the Tint on a Grayscale Symbol” from the user manual?

[inductiveautomation.com/supp … actory.htm](http://www.inductiveautomation.com/support/usermanuals/ignition/index.html?using_symbolfactory.htm)

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**Author:** ![greg.simpson](https://sea1.discourse-cdn.com/inductiveautomation/user_avatar/forum.inductiveautomation.com/greg.simpson/32/3135_2.png) [@greg.simpson](https://forum.inductiveautomation.com/u/greg.simpson)\
**Post date:** [October 3, 2013, 2:03pm UTC](https://forum.inductiveautomation.com/t/symbol-fill-color/7347/3 "2013-10-03T14:03:14Z")

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Thats a great resource posted by Pat. You can also watch a video of how to do this

[youtube.com/watch?v=Ku0-Jctnt1o](http://www.youtube.com/watch?v=Ku0-Jctnt1o)

☹ Sorry there is no sound on the video
