# Tanks in Perspective

**URL:** <https://forum.inductiveautomation.com/t/tanks-in-perspective/37669>\
**Category:** Ignition\
**Created:** [August 13, 2020, 12:21pm UTC](https://forum.inductiveautomation.com/t/tanks-in-perspective/37669 "2020-08-13T12:21:39Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![dkylep](https://avatars.discourse-cdn.com/v4/letter/d/6de8d8/32.png) [@dkylep](https://forum.inductiveautomation.com/u/dkylep)\
**Post date:** [August 13, 2020, 3:20pm UTC](https://forum.inductiveautomation.com/t/tanks-in-perspective/37669/5 "2020-08-13T15:20:40Z")

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Here's a relatively simple way...

> [@Symbol Factory tank cutout level animation in Perspective](http://forum.inductiveautomation.com/t/symbol-factory-tank-cutout-level-animation-in-perspective/22632/12):
>
> Just in case anybody is still interested. I just took different parts of the existing SVG tank symbol and overlayed them with a functioning cylindrical tank. Instead of one svg tank symbol I have basically 3 svg symbols (tank body, top, and bottom). Then just position them with the correct z-order to show a decent looking animated tank. [image] left is disassembled tank components, and right is the overlayed display.

You could probably do it much more elegantly with an svg image that has a 'cutout' filled with a gradient. Then you could just bind the gradient stop points to some value. If I have time I'll try to throw something together as an example.

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