# Visibility Animation causing very slow client

**URL:** <https://forum.inductiveautomation.com/t/visibility-animation-causing-very-slow-client/41046>\
**Category:** Ignition\
**Created:** [November 30, 2020, 2:58pm UTC](https://forum.inductiveautomation.com/t/visibility-animation-causing-very-slow-client/41046 "2020-11-30T14:58:36Z")\
**Posts on this page:** 1\
**Showing post:** 34

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**Author:** ![nminchin](https://sea1.discourse-cdn.com/inductiveautomation/user_avatar/forum.inductiveautomation.com/nminchin/32/6911_2.png) [@nminchin](https://forum.inductiveautomation.com/u/nminchin)\
**Post date:** [December 2, 2020, 8:01pm UTC](https://forum.inductiveautomation.com/t/visibility-animation-causing-very-slow-client/41046/34 "2020-12-02T20:01:53Z")

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> [@robertm](#):
>
> When creating a template it had to include the timer

Nope, you just have to go up one more parent to get to the window.

Groups have their quirks and are super dodgy when you try to move things around in them that would change the bounding box size. Objects get resized... Containers on the other hand don't have this bug

> [@\[BUG\] Delete object from group resizes objects, then undo does not resize them back](http://forum.inductiveautomation.com/t/bug-delete-object-from-group-resizes-objects-then-undo-does-not-resize-them-back/14975):
>
> If I have a group of objects and delete one of them, the rest of the objects within the group then resize proportionally to the bounds of the group. That’s fine, albeit frustrating, but the greater issue and bug is that when I press undo, the object I deleted comes back, but the other objects remain the same distorted size and don’t get resized back to what they were… Very frustrating!

I was sure that I had a topic with a screen capture... But I can't find it

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