Hello Fellow Scared Humans,
Our Cosmos is under assault! Will you stand to defend it? Watch the release video for more details:
Cosmos Assaulters Release Video HERE
I am pleased to announce the official date for the Cosmos Assaulters public test release: this weekend, January 16th, 2021 @ 12pm EST / 9am PST
(or use this handy Chronus link to see your own relative time: https://a.chronus.eu/199A6DC )
Around that time, http://cosmosassaulters.com will go live. Visit the site, follow the 3 easy steps on the homepage and you will be playing on the Client Launcher in no time.
Some important notes:
Cosmos Assaulters is a test project, a work in progress and first installment for my long-term goal: to help build a āScada Arcadeā that brings fun and interesting games to the platform many of us work with day to day. My mission is to bring more awareness to the power and versatility of SCADA systems, particularly to aspiring developers; to help inspire creativity while building real world skillsets with best-in-class technology.
As such, this is a trial test release to see how things go and gauge interest, which means that the Ignition Gateway running Cosmos Assaulters will be in Trial Mode. Every 2 hours the Gateway will reset, this will affect any active clients running the game or navigating the website by ending the connection with a TRIAL EXPIRED warning and will require a refresh or a Client Restart to reconnect to the Cosmos Assaulters gateway.
I imagine the game will vary in performance across systems and given the heavy re-paint nature of the project, you may see different degrees of performance on old hardware. Any form of GPU is likely to make a clear improvement. I also have a report that Mac performance might need to be investigated so let me know if you have played Cosmos Assaulters on a Mac and how it went.
Please send any bug reports to bugreportCosmosAssaulters@gmail.com instead of posting them here.
You might also notice that there is no SSL on the Gateway on launch day so please keep that in mind.
I plan to hold the servers up for the majority of the day and will make an announcement here when the time comes to wrap things up.
If there is anything else that comes to me, I will edit this post with an update.
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