I’m wondering if theres a way to keep the old graphics in a paintable canvas in the repaint function. I see there is a similar topic but I don’t need to actually have this data persist across sessions, just to keep the current graphics on a given repaint cycle. I’m finding that the work I’m doing is slowing down the client because the repaint() method does a lot of work in the background. But, its actually doing the same work more or less every cycle, and for new things, I can probably just set a flag and only repaint it when needed.
Is there a way to pass on the old graphics somehow? Or maybe even just slow the repaint rate?