Perspective built-in Symbol Animations High CPU

Support reminded me that you can "dumb" down animations by limiting the steps, for example,

.ia_symbolComponent--failedToOpen.ia_valveSymbolComponent--valve-2-way
{
    animation-timing-function: steps(2,end);
}

A value of 2 is just a simple blink, which is all I really wanted anyways. Playing with this drastically impacted the client CPU usage.

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