Hi
I create a coordinate view with 800800 pixel resolution and add some component to full all area of view.
I use a 19201080 Android phone with chrome to see the view.
When I look the view at my phone it only show half (about 400 px) of horizontal view at 100% zoom and I have to pan to see full view.
The view horizontal is 800 pixel and my phone screen is 1080 so I should see full view at 100% zoom level without any pan.
Can somebody help me to understand how mapping is done in perspective between actual resolution LCD and view size.
Thanks.
Thatâs something Iâm curious about too. I feel like I took a step backward in having to manually size views and components to fit a screen, where at least they would fit any screen automatically before, even if it wasnât always scaled properly.
I will learn to use the Breakpoint and Flex containers, but putting a responsive UI together in a designer is actually harder for me than in pure code, so Iâm just kicking the can down the road for a while.
Your phone and pretty much any other device with a high DPI screen doesnât actually render 1:1, it renders at some scale so you can actually read the text and see the UI. This scale is totally device/resolution/OS dependent.
Trying to build âpixel perfectâ screens in Perspective is swimming against the currentâŚ
My issue is more that thereâs no automatic scaling to fullscreen, which was the default for Vision. Coordinate may not be the worldâs most versatile platform, but it is still the quickest way to spin up a screen on a deadline.
Coordinate containers have a âpercentâ mode - check the properties on the root container.
Hi
I find some solution for it. In mobile chrome check desktop site option to render site in 1:1 scaling.
Now the view show currently.
The only problem I canât find this option perspective app and it scale the view.