Synchronised flashing


I am using multistate displays and I am using the animation to create a flashing effect which is the standard.
The flashes are not in sync and this is very distracting and I find it difficult to pinpoint what is flashing in tight groups of flashing items.
In hardware, you get synchronised flashing because it is implementing from the same flashing bit.

Any suggestions on a way to synchronise the flashing of these items?



An idea, but maybe not the best, would be to use a timer (or a square signal generator) on your window.

The animation of your component should then be an expression (a boolean AND operation between your bit and the value of the timer).

Take a look at this thread.