To develop perspective on 1366x768 or 1920x1080 on a 1366x768 screen

Hi All, i am working on a perspective project. The clients would be viewing the screens from their laptops which has a max resolution of 1366x768.

Most of the views would be on Coordinate Container. I understand that i can make use of the mode:percent/fixed to play with the stretching of views etc.

However, from my understanding, as 1920x1080 would be more common in the future and bigger size view would be more convenient for designing etc, should i develop the views based on 1920x1080 or as per the actual 1366x768?

Or there is not much differences?

Many thanks in advance!

My advice is to design for the smallest screen size always

Thanks for the advice, may i know the reasoning?

It's easier to scale up than it is to scale down :slight_smile: Take the extreme example going from 4K to mobile phone. Design a P&ID at 4K resolution, it will be super tiny on a mobile screen and unusable. Of course, for such an extreme change, you wouldn't use a single coord container, you would most likely use a breakpoint container with two independent views, but the example serves to prove the point

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