Vision -- Building a template based on a circle (simulating a tank end view) that will dynamically change it's level based on a 'level' property value...basically, circle with horizontal level, indicating filling from the bottom.
Ideas on how to approach this...?
...tried a few approaches:
- level indicator over circle, but needed to mask the level outside of the circle.
- circle w/gradient over circle, unable to map the gradient level
Thoughts?