Vision component component scripting

Hi new to this,

So am working on a vision component

Once you call 'super.initEventSets()' in the beaninfo this sets up the mouse, mousemotion and propertychange within the event Handler. However what do i need to do from the component side, is there anything else i should add to be able to use this. am trying to use the component scripting after a mouseClicked but it wont run.
I did use the 'addEventSet(....)' line to add the actionlistener and i noticed i call the 'fireActionPerformed()' from my component to trigger the component scripting within actionPerformed in the designer, is that the same case for mouse and mouseMotionlisteners?
Thanks in advance

You shouldn't have to do anything in your component implementation or your bean info to handle basic swing event sets; the default CommonBeanInfo will automatically add the event sets and the global interaction controller will set up the appropriate event listeners.